The Eternal Conflict

Battle — Duel

{4}

(As a Duel enters, choose an opponent to protect it. You and that player can attack it. If it’s defeated by a source you control, exile it, then cast it transformed. Otherwise sacrifice it.)

When The Eternal Conflict enters, each player may draw a card. For each player who does, create a 1/1 white Spirit creature token with flying.

Defense: 5

Gift of Divinity

Sorcery

Put an indestructible counter on up to one target nonland permanent. That permanent is a 5/5 enchantment creature in addition to its other types and has “When this permanent leaves the battlefield, return a card named “The Eternal Conflict” from your graveyard to your hand.”

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