In Savain’s Clutches

Enchantment — Aura

{1}{B}

Enchant creature, enchantment or vehicle

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Enchanted permanent loses all abilities. If it’s a creature, it’s a Captive creature with base power and toughness 0/1.

When In Savain’s Clutches leaves the battlefield, if it had no counters on it, you gain 2 life and draw a card.

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