Duel of Friendship and Betrayal

Battle — Duel

{1}{G}{W}

(As a Duel enters, choose an opponent to protect it. You and that player can attack it. If it’s defeated by a source you control, exile it, then cast it transformed. Otherwise sacrifice it.)

When Duel of Friendship and Betrayal enters, put a +1/+1 counter on each creature you control and a lore counter on each Saga you control.

Defense: 5

Call of Fate

Sorcery

Search your library and/or graveyard for an enchantment card, reveal it, then put it into your hand. If that card has mana value equal to or less than the number of nonland permanents you control, you may put it onto the battlefield. If you searched your library this way, shuffle.

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