Duel of Family and Fate
Battle — Duel
{2}{W}{B}(As a Duel enters, choose an opponent to protect it. You and that player can attack it. If it’s defeated by a source you control, exile it, then cast it transformed. Otherwise sacrifice it.)
When Duel of Family and Fate enters, return target creature and/or enchantment card from your graveyard to your hand. For each one that had mana value 2 or less, you may return it to the battlefield instead.
Defense: 4
Incarna Unleashed
Sorcery
Exile target nonland permanent. If you controlled that permanent, return it to the battlefield under your control at the beginning of the next end step.
No matter what actions he took or how many centuries passed, Sepronith knew he could not escape his fate.
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