Nighthowl

Sorcery

{2}{U/B}

Extract 3, then if you control a Nightmare with power 3 or greater, draw a card. (Exile the top three cards of target opponent’s library. If you don’t control a Nightmare token, create a */1 black Nightmare creature token with ‘This creature gets +1/+0 for each creature card your opponents own in exile.’)

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